Even if you should miss, there's a small AoE from the missed shot. NOTHING! let me try to break it down.Īnd apply that with Auriel's bow and the sunfire-whatever arrows. Originally posted by Clever Monkey:Nothing compares to archery. fire is only good because it has a continued effect and is the lowest costs.
lightning spells to reduce enemy magicka and frost to slow and reduce the stamina of enemies. IMO magic is more fun because you need to use all the magic schools and different spells according to your enemy. as mentioned by madocs Balanced Magic will help. not even dual swords as you still need to be up close while archery allows for multiple strikes even before your enemy reaches you.Īny magic scaling mod will help. No matter what though nothing compares to archery. now you enchant gear to reduce costs and gain magicka and magicka regen. destruction only for the down and dirty damage. Conjurations to distract your enemies while using alteration to boost your defence up close. restoration for undead and illusion for calm, fear and fury spells. Archery is OP.įor magic to come close you must utilize all the magic schools. Even if you reduce the costs of spells to 0 you will still need to cast atleast 3 spells for every 1 arrow shot and that doesn't include sneak attacks. If that doesn't kill them you still get multiple attacks before a melee enemy reaches you.